Educational Games

Educational games are designed to teach people about certain subjects, expand concepts, and reinforce development. Four characteristics of educational games are: A) Challenge: with clear goals, relevant content, multiple levels of difficulties and supportive feedback. B) Curiosity: including both sensory and cognitive curiosity. C) Control: the user can regulate, direct, or command the game's features. D) Fantasy: when the game activities are separate from real life.

Which is NOT a characteristic of educational games?

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